America's Digital Army: Games at Work and War (Anthropology by Robertson Allen

Video Electronic Games

By Robertson Allen

America’s electronic Army is an ethnographic learn of the hyperlink among interactive leisure and armed forces energy, drawing on Robertson Allen’s fieldwork observing game builders, army strategists, U.S. military advertising firms, and an array of safety contracting businesses that labored to provide the legitimate U.S. military game, America’s Army. Allen uncovers the tools in which gaming applied sciences comparable to America’s military, with army investment and subject matters, have interaction in a militarization of yankee society that constructs all people, even nonplayers of video games, as digital infantrymen on hand for deployment.

America’s electronic Army examines the army’s hope for “talented” squaddies able to high-tech paintings; ideals approximately America’s enemies as mirrored within the game’s digital warring parties; tensions over most sensible practices in army recruiting; and the occasionally overlapping cultures of players, online game builders, and soldiers.

Allen unearths how binary categorizations akin to soldier as opposed to civilian, battle as opposed to online game, paintings as opposed to play, and digital as opposed to genuine turn into blurred—if no longer damaged down entirely—through video games and interactive media that mirror the U.S. military’s ludic mind's eye of destiny wars, enemies, and soldiers.

Show description

Read Online or Download America's Digital Army: Games at Work and War (Anthropology of Contemporary North America) PDF

Best video & electronic games books

Getting Started with Dwarf Fortress: Learn to play the most complex video game ever made

Dwarf citadel could be the most intricate online game ever made, yet all that element makes for attention-grabbing online game play, as numerous parts collide in attention-grabbing and tough methods. The trick is getting began. during this consultant, fort geek Peter Tyson takes you thru the fundamentals of this menacing realm, and is helping you conquer the bold studying curve.

Computer Games and Language Learning (Digital Education and Learning)

A complete and obtainable evaluation for language educators, researchers, and scholars, this booklet examines the connection among technological innovation and improvement within the box of computer-assisted language studying, exploring appropriate theories and offering functional facts concerning the use of machine video games in language studying.

Video Game Policy: Production, Distribution, and Consumption (Routledge Advances in Game Studies)

This ebook analyzes the impact of coverage at the electronic online game complicated: executive, undefined, companies, vendors, gamers, etc. participants argue that electronic video games aren't created nor ate up outdoor of the complicated strength relationships that dictate the complete construction and distribution cycles, and that we have to think about these relationships to be able to successfully "read" and learn electronic video games.

Diseño de juegos en América latina: Estructura lúdica: Teoría y práctica (Spanish Edition)

El proceso creativo para diseñar una estructura lúdica aplicable a un juego de mesa, videojuego, sistema ludificado, gamification, edutainment, advergaming y paintings video games, entre otros. El más completo y ameno estudio sobre el oficio (y arte) de diseñar vídeo juegos y juegos de tablero. ContenidoFundamentos del video game DesignEl proceso de diseñoMecánica, dinámica, estéticaPráctica con diseño de juegos de mesaLa estructura lúdicaEconomía interna y balanceProducción ágilLevel DesignRedacción de documentos de diseñoSocial GamesArt GamesAdvergamingEdutainmentGamificationIncluye un package de diseño onlineIncluye pasión por el video game layout

Additional resources for America's Digital Army: Games at Work and War (Anthropology of Contemporary North America)

Example text

Download PDF sample

Rated 4.88 of 5 – based on 17 votes